Inside Indie Games
The Game Development show for indie developers, Inside Indie Games’ explores what it is that inspires and motivates games developers make the games they do. Our community of independent games developers are among the brightest and best in UK games dev talent and, on this show, we're tapping into their expertise and experience, to find out how you can build your own successful games company. Learn from the experts what challenges, successes and opportunities are typical for independent games developers in the UK right now, and what you can do to build a great games studio.
Episodes
23 episodes
Life after 2020: what does the future hold for indie devs?
In this final episode of our second series, our panel of industry experts join us for one last time to give us their thoughts on what the future may hold for indie games development.With continued uncertainty about what lies ahead in th...
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Season 2
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Episode 9
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28:41
Community Management
In this episode we're diving into the subject of building and managing an online community as the core of your audience. As game developers, securing engaged and passionate fans is confirmation of success. But your fans aren't just ...
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Season 2
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Episode 8
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27:52
Failing Forward: How to Bounce Back from Failure
Failure...few people like to admit to it, but we've all been there. Mistakes can, and in the creative world of games development, will happen. But what can indie devs do to pick themselves up and try again? From being 'ghosted' to ...
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Season 2
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Episode 7
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42:33
Marketing and Selling Your Game
Each episode in this season is essential listening, but none more so than this one! What can small studios realistically do to effectively market and sell their game? Research, outreach, community engagement, authentic co...
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Season 2
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Episode 6
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39:42
Fast or slow, which is the best way to grow your studio?
Can business sustainability sometimes be sacrificed in the quest for growth? If fast growth is more appealing to potential investors, how do you manage the risks?In this episode we're diving into the subject of business sustainability a...
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Season 2
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Episode 5
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40:55
Mergers and Acquisitions, should we aim to be acquired?
Kicking off the remaining episodes of our second season of Inside Indie Games, we’re joined by a panel of industry experts from all walks of games development backgrounds as we delve into the world of M&As in the indie dev sector.At ...
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Season 2
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Episode 4
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24:28
Pitching in a Pandemic, Part 2
Veteran games journalist Will Freeman hosts the second part of this special episode of Inside Indie Games.The pandemic has not stopped deals from being done and pitches being made. The UK games...
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Season 2
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Episode 3
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1:05:27
Pitching in a Pandemic, Part 1
How can games developers successfully pitch their projects virtually?With physical events being on hold for much of 2020, games developers looking to secure publisher deals or even garner interest in their games have to do it in a remot...
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Season 2
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Episode 2
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51:52
Dispersed working for games developers, with Simon Bennett and Colin Anderson
Veteran games journalist Will Freeman hosts this special episode of Inside Indie Games.Many of the companies that we support operate remote working and as dispersed teams. But the present enfor...
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Season 2
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Episode 1
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58:36
Pitching for funding with Paul Kilduff-Taylor
From games developer, to business development and finally to publishing. Paul Kilduff-Taylor from Mode 7 knows a LOT about the independent games development industry.In this bonus episode of Inside Indie Games, we discuss how teams and ...
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43:36
The Power of Community, with Katie Nelson
Katie Nelson is one of the founders of Blueprint Games, the company behind the very fun 3D platformer ‘Billie Bust Up!’. Blueprint are a brilliant exa...
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Season 1
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Episode 12
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36:04
Managing a Remote Team, with Olly Bennett
Olly Bennett is the CEO of Cardboard Sword - a game development studio based in the North East of England. Olly has worked in the games industry for over twelve years, across six companies,...
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Season 1
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Episode 11
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34:42
Experimentation & Growth, with Kirsty Rigden
Kirsty Rigden is the Development Director at FuturLab - an award-winning game studio based in Brighton. Kirsty’s been with the company since 2010. But her career in the industry began back in he...
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Season 1
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Episode 10
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38:43
Diversity, School Workshops, & Leading by Example, with Helen Andrzejowska
Helen Andrzejowska is one of the three founders of Ocean Spark Studios, a video game development company formed in late 2016, and based in Huddersfield, Yorkshire. Helen came from an art...
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Season 1
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Episode 9
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37:59
You've Got Five Minutes to Capture Their Attention, with Adam Boyne
Adam Boyne is the co-founder and technical lead of BetaJester. This Yorkshire-based games company were formed in 2015 by Adam, and two of his fellow graduates of the
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Season 1
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Episode 8
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35:38
Build a Team Around You, with Tom Beardsmore
Tom Beardsmore is the CEO and co-founder of Coatsink, a UK-based game development studio and publisher. Coatsink were formed in 2009, but Tom has actually known his co-founder Paul Crabb since the...
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Season 1
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Episode 7
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28:56
Doing It All Yourself, with John Evelyn
We’ve talked a lot so far this season about whether or not to specialise in one particular area of making games. Well, in this episode we’re speaking to John Evelyn. He’s the creator of an entirely hand-drawn first-person adventure ...
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Season 1
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Episode 6
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31:20
Launching Your Game with a Bang, with Gary Burchell
In this episode we’ll hear from Gary Burchell of Fireblade Software. Fireblade Software is the creator of Abandon Ship - a single-player PC game which lets the player take command of a ship and her crew. The game hit the giddy heigh...
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Season 1
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Episode 5
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35:08
A Collective Approach to Making Games, with Mal Abbas
This is Mal, who helped set up Biome Collective – a co-operative started in 2015 that’s made up of creative technologists, artists, academics, and researchers. Mal told me that running the company in this non-traditional manner mean...
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Season 1
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Episode 4
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30:54
How to use Events & Awards to Make a Success of your Game, with Mark Backler
In this episode we're talking to Mark Backler, founder of Fourth State and Sketchbook Games. Right now he's focused on Lost Words, a narrative-based game set inside a diary. Lost Words is available to add to your wishlist on Steam now <...
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Season 1
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Episode 3
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33:03
How to Fund Your Projects, with Phil Charnock
In the second episode of Inside Indie Games, we speak to Phil Charnock of Draw & Code. His company raised over £25,000 on Kickstarter to fund their first product, SwapBots. Phil brings s...
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Season 1
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Episode 2
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26:57