IndieGames.com Podcast
Welcome to the IndieGames.com podcast! Each week a guest indie developer hosts the show, with editors Tim W and Mike Rose grilling with questions both serious and downright silly.
| Other Popular Episodes | Date | |
|---|---|---|
| PLAY | #2: Minecraft Special | September 26, 2010 |
| It's week two of the IndieGames.com podcast, and we're already mixing things up as we present you with our Minecraft Special, featuring Minecraft creator Markus Persson aka Notch. IndieGames.com editors Tim W and Mike Rose grill Markus about all things Minecraft, then slap him up with a bundle of readers questions too. | ||
| PLAY | #22: Team Meat, Take Two | September 4, 2011 |
| Edmund and Tommy from Team Meat are back on the IndieGames.com podcast to discuss the aftermath of Super Meat Boy, and what the duo plans to do with the future. Ed also talks at length about his new game The Binding of Isaac. As you'd expect, there is oodles of strong language, so close your ears if you'd rather not be subjected to it. | ||
| PLAY | #1: Stephen Lavelle (increpare) | September 19, 2010 |
| The first IndieGames.com podcast is here! Each week we'll have a guest indie developer hosting the show along with regular IndieGames.com editors Tim W and Mike Rose. This week, Stephen Lavelle aka increpare leads the charge, as the trio talk about the latest indie gaming news and releases. IndieGames readers then put their questions to Stephen, asking him why he got into indie game development, who his inspirations are, and what kind of hair products he uses. | ||
| PLAY | #5: Super Meat Boy Special | October 17, 2010 |
| Edmund McMillen and Tommy Refenes of Team Meat are on the IndieGames.com podcast this week, talking to Mike and Tim at length about upcoming platformer Super Meat Boy. As you'd expect, it all gets a little silly at certain points, and we also uncover some very interesting facts indeed, including details about a secret code that is as yet undiscovered. | ||
| PLAY | #26: E3 2012 | July 24, 2012 |
| We hear about music for Shawn McGrath's psychedelic racer Dyad by David Kanaga, who won an IndieCade award for his sound design for Proteus. Kyle Pulver discusses the making of his latest game titles Offspring Fling and Snapshot. Gus Mastrapa covered this year's E3 Expo for the A.V. Club's Gameological Society. Gabe Liberti has contributed engineering to releases by chip musicians featured in the Bit.Trip game series. We speak with frequent collaborator Asif Siddiky, director of photography on the forthcoming Minecraft documentary. | ||